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Eight-year-old Leo thinks his grandparents are the most boring people on the planet—until he stumbles upon their “sewing room,” which is secretly a time-travel command center! Turns out, Grandma and Grandpa are part of a secret club of senior time travelers who keep history running smoothly. They’ve mended Cleopatra’s crown, stopped a dragon from eating the Great Wall of China, and even helped dinosaurs learn how to share a watering hole. When one of their missions goes awry, Leo accidentally gets swept along to medieval times, where a cranky king has banned laughter. With his quick thinking, Grandma’s sass, and Grandpa’s endless supply of snacks, the trio must find a way to bring laughter back to the kingdom—and return home before history unravels completely.

1. Once upon a time in a small, sunny town, Lived a bright little girl named **Kyndal Brown**. With big, curly hair and a smile so wide, She loved to explore with her friends by her side. 2. One morning, Kyndal woke up with a cheer, “I want to learn letters this day, this year!” She grabbed her backpack, all shiny and red, And kissed her mom as she happily said: “I’ll find every letter from A to Z, And when I return, they’ll all be with me!” 3. **A** is for Apple, so shiny and sweet, Kyndal found one near the farmer’s wheat. She took a big bite and said with glee, “Apple starts with the letter **A**—that’s easy!” 4. **B** is for Butterfly, fluttering high, She watched one dance in the bright blue sky. It landed on a flower—purple and tall, “**B** for Butterfly, so graceful and small!”

1. A young polynesian girl with curly thick hair wakes up in her house and is yawning excited for the day ahead. 2. She helps her mum in the kitchen wi the breakfast. The mum is wearing a sarong with a white tee shirt, sandals and a hibiscus flower in her hair.

Alicia Se tiró en el suelo, casi esperando que una estrella cayera del cielo para darle una idea, como en una película que había visto hace poco. una nota entre sus manos un mundo mágico hecho de golosinas tres amigos: conejito de malvavisco, una ardilla de galleta y un zorro de algodón de azúcar. un columpio hecho de arcoíris y nubes en la cima de una montaña Rey de los Sueños, un ser brillante con una capa hecha de estrellas fugaces collar con una cápsula de mermelada

In a quiet little village, six-year-old Siraj loved exploring and learning. One sunny morning, his grandmother gave him a small pouch. "Inside are three magic seeds," she said. "They’ll grow if you plant them with kindness, honesty, and patience." The Seed of Kindness Siraj planted the first seed and decided to call it the Seed of Kindness. That day, he saw his friend Zara struggling to carry a basket of apples. "Let me help!" he said. Together, they carried the basket home. That evening, the seed had sprouted, glowing softly. The Seed of Honesty The next day, Siraj planted the second seed. While playing, he accidentally broke Ali’s toy car. "I’m sorry," he admitted. "It was an accident. I’ll help you fix it." Ali smiled, and together they repaired the toy. That evening, the second seed sprouted with golden leaves. The Seed of Patience On the third day, Siraj planted the final seed. While building a kite with Ali, it kept falling apart. Siraj wanted to quit but remembered his grandmother’s words about patience. He took a deep breath, tried again, and finally, the kite flew high. That evening, the seed sprouted into colorful flowers. A Magical Lesson Siraj’s garden bloomed beautifully, reflecting his acts of kindness, honesty, and patience. His grandmother smiled and said, "These values will help you grow into the best version of yourself." From then on, Siraj shared his magic seeds of values with others, spreading happiness everywhere. The End.

A woman is standing on a globe, wearing a shirt made of glowing fiber optic wires. It refers to a galaxy. She wears headphones and virtual reality glasses. She's clutching a computer tablet shield. The joyful students stood behind her.

Grofik, the mascot of the Celje football club, dressed in the club's yellow and blue colors and wearing a crown symbolizing the connection to the Counts of Celje, is transported to the Middle Ages. There, he meets the legendary counts and learns how their greatness and unity inspire the team to victories. His image combines historical elements of a count's costume with modern details, emphasizing that he is not just a boy but a symbol of pride for the city and the club. This journey to the past helps him understand why the club and team are called "The Counts" and how the history of greatness, bravery, and unity of the ancient dynasty inspires the modern team to achieve new victories. Grafik returns to the present, carrying through the centuries the motto: "My City – My Club.

Bran is a happy cat. He is 1 year old. Bran has two owners, Kōhei and Mika. They love him very much.Kōhei loves to play with Bran. They run and jump together. Mika loves to cuddle with Bran. She gives him lots of hugs and pets. One day, Bran saw a bird outside the window. He wanted to catch it! Bran tried to catch the bird, but it flew away. He was so fast!After his big adventure, Bran was tired but happy. He curled up and took a nap.Kōhei and Mika were so proud of Bran. They hugged him and said, "We love you, Bran!"Kōhei and Mika were so proud of Bran. They hugged him and said, "We love you, Bran!"

1. Boy wants to play soccer. 2. He plays in school and gets bullied because he did not know how to play. 3. He becomes a soccer star.

A playful, cozy scene showing Sam spinning joyfully inside the dryer. Other clothes are tumbling around him, and he looks like he’s doing somersaults, grinning with delight.

1. John Jr was playing in his backyard on a beautiful June day in 2024 and heard some rustling in a nearby tree. John Jr went to investigate. 2. On a tree limb there was a dragon. John Jr could tell the dragon was shy, so he introduced himself and ask the dragon his name. 3. The dragon's name is Nazut. John Jr asked Nazut if he wanted to play. Nazut was happy to play with John Jr. They played all the way up to dinnertime. They played hide n seek, football and danced to some funky tunes. 3. John Jr asked Nazut if he wanted to eat dinner with him and his family. Nazut was delighted to and they went in to eat. During dinner Nazut told John Jr and his family about an evil witch that destroyed his family. John Jr said Nazut could be part of his family. Nazut slept in same room as John Jr. 4. John Jr and Nazut did almost everything together. They were like very close brothers. Nazut promised to keep John Jr safe. 5. John Jr introduced Nazut to his friends. John Jr's friends was envious of him and wished they could have a dragon as well. 6. John Jr and Nazut grew up together and had a deep loving bond between them.

Characters: Candyland (a country of candy-makers) Fruityland (a land of fruit farmers) A wise owl named Professor Trade, who explains how trade works. Story: Page 1: Introduce Candyland and Fruityland. "Candyland loves making chocolates, lollipops, and jelly beans, but they don’t grow pineapples very well. Fruityland has the best pineapples but no time to make candy!" Page 2: Professor Trade explains the problem. "Candyland and Fruityland both want more yummy treats. 'How can we get what we want without wasting time?' they ask." Page 3: The idea of specialization. "Professor Trade says, 'Candyland should focus on what it does best—making candy! Fruityland should stick to growing fruit!'" Page 4: Explain comparative advantage. "Candyland is really good at making chocolate, and Fruityland is super fast at growing pineapples. If they trade, both can enjoy what the other does best!" Page 5: The result of trade. "Candyland trades a big box of chocolates for a basket of Fruityland’s pineapples. Now they each have chocolates and pineapples to share with everyone!" Page 6: The benefits of trade. "Thanks to trade, Candyland and Fruityland became great friends. Their people were happy, their businesses grew, and everyone had plenty to eat and enjoy." Conclusion: "The lesson from Candyland and Fruityland is simple: When we trade, we all get more of what we love. That’s why we trade!"

1. Joe and Steve are in a swimming pool, holding onto the side of the pool. 2. Steve jumps off the diving board. 3. Steve's hands are above the water, splashing, but his head is under water, scared. 4. Joe is on the side of the pool, looking in. He is so scared he can't move. 5. A lifeguard pull Steve from the water. 6. Joe and Steve hug and feel better.

Decodable text for children, focusing on long 'a' and long 'o' words

1. Turtles are reptiles 2. Turtles live in the water in a bond. 3. Turtle is swimming in the water and eating fish

Maddison spends the day at Grandma and Grandpa's pool.

Princess Phoenix lives in an enchanted Kingdom called Lumina. One day, an evil sorcerer named Malakar, came and turned everyone into stone including all her friends and the royal family. Princess Phoenix had to discover deep within to find her magical gift to find and defeat Malakar and his evil partner. She took on an adventure to find him and used her new found magical powers to lock away Malakar forever.

PANGLIMA HITAM IS FIRST SAILOR AROUND THE WORLD

A love story set in a woodland
